video, December 3, evening
[A sharp, knowing, bare-cheeked face appears on the monitor, framed with soft brown hair. The voice that comes through is a bright alto in a broad Betan accent, heavy on the flat rs, indistinguishable as to gender. (And quite different from, say, that group of space Russians two rooms over.)]
Hello, Moira! Bel Thorne here, arrived the other day with the rest of the new people, fresh from the Wormhole Nexus. I'm told we're a captive crew and there's no way out but forward, so I look forward to meeting you all as we bring our ship home. I'm also the new Interrogation Tech, so you'll probably see me patrolling the ship, trying to figure out what the hell that's supposed to mean.
[a more serious look, the voice now clipped and on point]
Meantime, I have some experience in deep-space survival situations. Since our captains are apparently inaccessible, no doubt for some very important reason, I'm going to assume they'd prefer us to live through this, and have for all your consideration a couple of suggestions. You'll find them in the attached text packet. This shouldn't be so hard to get through if we can all keep each others' welfare in mind.
[Pause; then an ironic smirk.]
If you're wondering whether I'm a woman or a man, the answer is "yes." We'll surely all learn more about one another as we get better acquainted.
Oh, and if the word "Dendarii" means anything to you, get in touch.
[The attached text packet opens to a neat memo.]
Captain Bel Thorne
Dendarii Light Cruiser Ariel
Presently: Interrogation Technician, Moira
First, the good news: while we're having temperature problems, it looks like the rest of the environmentals are holding steady. Who else is in favor of breathing? Don't all raise your hands at once.~ For all you dirtwalkers -- people more used to living on planets, I mean, that makes things easier, since it means you'll be able to gather in closed spaces for warmth and just let the air circulate now and then.
Next, the fewer spaces, the better. Those of you who've been on board the longest will probably have a better idea of which areas are best at retaining heat. Anyone with an empty bed in their cabin, invite someone in to share it. Better yet, double up in each bunk. The room'll be warmer and you might make a new friend! Cabins should be either completely empty or completely full; that way no one's wasting body heat or left alone in a room. If there's any common areas that can be heat-secured, those can be used as well as the cabins. Stay away from heat-sinks like Sanitation and the Observation Deck, unless you have essential duties to carry out -- and if you do, take frequent breaks to warm up.
Next, keeping warm. Who's our quartermaster? Let's talk. Spare bedding from the unused bunks on your deck should be redistributed to the full quarters and shared among the occupants. We get three sets of uniforms? Wear them all. Layer up if you have to leave your cabin. Any extra warm-weather gear? Share it among whoever has duties out in the cold. Forget about bathing regularly or laundering your outerwear until you're not in danger of freezing. If you feel grimy, take a cloth and some warm water and wipe yourself off in your cabin; don't try to be a hero and wind up making everyone sick. Any essential laundering should be done in one big load every day or two. Just imagine how nice it'll feel to be all clean and crisp when the heat comes back.~
For any of you who aren't used to shipboard life: no open fires. Fires use air. I'd like to talk to anyone who has heat-generating weapons, for example a plasma rifle that could be used on a low setting to heat up any large metal objects that could radiate heat for a while. If anyone tries that trick, make sure the metal object is safe on a heat-resistant surface.
Anybody injured, ill, small, or otherwise more vulnerable to the cold should spend as much time as possible in their cabin, and be accompanied at all times if they have to leave it. It's up to everyone to make sure your fellow crewpeople are protected. These classes of people should also be excused from long or heavy labor until the heat comes back, and their official jobs divided among their crewmates. Priority should go to tasks essential for ship maintenance and crew survival. Everything else can be cleaned up afterwards.
Next, and this is important. Someone on each deck should be checking in with each warm room. If someone has to work in the cold parts of the ship and doesn't come back, they should be missed and found as fast as possible. No one disappears.
I'm new here, so this is going out to everyone who already knows the ship and crew well enough to implement any of this. You'll find me on Nomo Deck; get in touch if you want to coordinate.
[Dating this to December 3 since the event is already started but Bel's still meeting people. edit: and if you're on Nomo Deck, you may get a knock on your door as Bel tries to figure out who knows the ship and/or needs to make room arrangements.]]
Hello, Moira! Bel Thorne here, arrived the other day with the rest of the new people, fresh from the Wormhole Nexus. I'm told we're a captive crew and there's no way out but forward, so I look forward to meeting you all as we bring our ship home. I'm also the new Interrogation Tech, so you'll probably see me patrolling the ship, trying to figure out what the hell that's supposed to mean.
[a more serious look, the voice now clipped and on point]
Meantime, I have some experience in deep-space survival situations. Since our captains are apparently inaccessible, no doubt for some very important reason, I'm going to assume they'd prefer us to live through this, and have for all your consideration a couple of suggestions. You'll find them in the attached text packet. This shouldn't be so hard to get through if we can all keep each others' welfare in mind.
[Pause; then an ironic smirk.]
If you're wondering whether I'm a woman or a man, the answer is "yes." We'll surely all learn more about one another as we get better acquainted.
Oh, and if the word "Dendarii" means anything to you, get in touch.
[The attached text packet opens to a neat memo.]
Captain Bel Thorne
Dendarii Light Cruiser Ariel
Presently: Interrogation Technician, Moira
First, the good news: while we're having temperature problems, it looks like the rest of the environmentals are holding steady. Who else is in favor of breathing? Don't all raise your hands at once.~ For all you dirtwalkers -- people more used to living on planets, I mean, that makes things easier, since it means you'll be able to gather in closed spaces for warmth and just let the air circulate now and then.
Next, the fewer spaces, the better. Those of you who've been on board the longest will probably have a better idea of which areas are best at retaining heat. Anyone with an empty bed in their cabin, invite someone in to share it. Better yet, double up in each bunk. The room'll be warmer and you might make a new friend! Cabins should be either completely empty or completely full; that way no one's wasting body heat or left alone in a room. If there's any common areas that can be heat-secured, those can be used as well as the cabins. Stay away from heat-sinks like Sanitation and the Observation Deck, unless you have essential duties to carry out -- and if you do, take frequent breaks to warm up.
Next, keeping warm. Who's our quartermaster? Let's talk. Spare bedding from the unused bunks on your deck should be redistributed to the full quarters and shared among the occupants. We get three sets of uniforms? Wear them all. Layer up if you have to leave your cabin. Any extra warm-weather gear? Share it among whoever has duties out in the cold. Forget about bathing regularly or laundering your outerwear until you're not in danger of freezing. If you feel grimy, take a cloth and some warm water and wipe yourself off in your cabin; don't try to be a hero and wind up making everyone sick. Any essential laundering should be done in one big load every day or two. Just imagine how nice it'll feel to be all clean and crisp when the heat comes back.~
For any of you who aren't used to shipboard life: no open fires. Fires use air. I'd like to talk to anyone who has heat-generating weapons, for example a plasma rifle that could be used on a low setting to heat up any large metal objects that could radiate heat for a while. If anyone tries that trick, make sure the metal object is safe on a heat-resistant surface.
Anybody injured, ill, small, or otherwise more vulnerable to the cold should spend as much time as possible in their cabin, and be accompanied at all times if they have to leave it. It's up to everyone to make sure your fellow crewpeople are protected. These classes of people should also be excused from long or heavy labor until the heat comes back, and their official jobs divided among their crewmates. Priority should go to tasks essential for ship maintenance and crew survival. Everything else can be cleaned up afterwards.
Next, and this is important. Someone on each deck should be checking in with each warm room. If someone has to work in the cold parts of the ship and doesn't come back, they should be missed and found as fast as possible. No one disappears.
I'm new here, so this is going out to everyone who already knows the ship and crew well enough to implement any of this. You'll find me on Nomo Deck; get in touch if you want to coordinate.
[Dating this to December 3 since the event is already started but Bel's still meeting people. edit: and if you're on Nomo Deck, you may get a knock on your door as Bel tries to figure out who knows the ship and/or needs to make room arrangements.]]
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I'll check up on you if I don't hear from you. What's your name? And... [small grin] what will you look like?
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My name’s Zam. And unless I change my mind between now and then… [With numb fingers, he manages to switch the message format from audio to video. He gives a wry smile at the device.] I’ll look like this.
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[[If he doesn't find a roommate, Bel can invite him to Nomo Deck! I'm not sure where Bel will be spending the next few days though.]]