warandpeace: (I'м oddѕ αɴd eɴdѕ)
McDonell Benedict "Kazuhira (和平)" Miller ([personal profile] warandpeace) wrote in [community profile] thisavrou2016-11-14 02:45 pm

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There's been a change of plans concerning former crewman Ploiatos.

I'm sure most people have heard about him by now, but with Mana disconnected from the ship and him asserting control, we can't allow him to take over. Especially as the effects are so dangerous to the current crew.

So we can't wait for him to stand trial. We need to quarantine and dispose of him. [And for this, he has some sympathy for their current captains. They spoke highly of the man Ploiatos was before he changed, and even knowing that he's not what he was making the decision to murder once loyal crew isn't an easy one.]

If this wasn't absolutely necessary I wouldn't advocate it. It sets a bad precedent. But this isn't just a case of killing a crewman that's become a danger to us without exploring other options. Ploiatos has been on board for over a year and during the entire time remained a consistent, pervasive threat.

So to stop what is happening to the ship we have to do what we have to do.

We'll need affected areas of the ship quarantined until he's removed and we'll need non-combatants placed out of range of the ship. Since there's nowhere to dock currently, we're looking at using transporters. And once Ploiatos himself fully contained we need to dispose of him. There should be several options open to us and given that there has been significant changeover in crew, a lot more we don't know about. [Considering how many people have their own special abilities.] Remember that Crewman Ploiatos is confused by large numbers of people and we can use that to our advantage. That's how he was contained the first time.

After that... well we can focus on repairing his damage.
liberaltus: (pic#10319911)

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[personal profile] liberaltus 2016-11-24 02:04 am (UTC)(link)
Death itself? Well now that sounds pleasant, it almost makes me want to meet him. Almost.

[Well they've never had an appropriate conversation about the things that Dorian could do, have they?]

Hmm...I don't believe I've given you my resume. I possess a variety of magical skills under the following categories: spirit, storm, inferno, and winter. I also specialize in necromancy and I can rebuild things given whether or not I have any working knowledge of them. Spirit enables me to cast barriers, make my enemies tranquil, and dispel magic. Storm enables me to use lightening to varying effects. I can cage, paralyze, or blast an enemy with electrical energy. Inferno is really just more flashy and offensive, explosive, I can create glyph traps that burst into flame on contact. Winter, obviously, icy, cold...not my favorite, but I can make walls of ice and I can attack using the biting cold. I can also perform what is called a fade step, which is just a short burst of speed. Necromacy...is very class specific and requires a desire to learn and an aptitude. Most people seem to think it has to do with bring the dead back to life, but mostly it has to do with siphoning off the energy of the dead, inspiring horror in your enemies, and using spirits to aid you.

I hope I'm not being terribly exhaustive.